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| Group |
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Group
helps us to group the whole object of an object
which includes the lines, buttons, graphics, movieclips
and text.
To
group the objects press ctrl+g .
To
group multiple objects hold the Shift key and
select the objects and then press ctrl+g.
When
objects are grouped then they cannot be edited.
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| Ungroup |
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To
Ungroup the objects on the movie, press ctrl+b.
A single object can also be ungrouped by using
ctrl+b. When the objects are Ungrouped , we can
edit the objects.
Usually when the images or other objects brought
from other location are Grouped. To edit those
object , we have to ungroup those objects.
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Grouped
objects are otherwise said to be in Overlay level.
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In
Break apart mode, we can edit and manipulate the
objects. To enter into this mode , press ctrl
+ b.
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If
objects are converted into symbols, we get a Crosshair.
For movie clips , buttons, graphics , we can notice
the crosshair. The Crosshair helps us to position
the objects during animations and other effects.
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Arrange
helps us to arrange the objects in the stage to
Front or Back. To perform this option all the
objects should be grouped.
We can find Arrange option under Modify menu.
We have options like:
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Bring
To Front |
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Bring
Forward |
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Send
Backward |
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Send
to Back |
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Lock |
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Unlock |
We
can Bring an object to front most of other objects
or to the front. Send Backward and sent back will
send the object Backward or to back respectively.
Lock helps us to lock the object by protecting
it from changes. Unlock is used to free the objects
from locking.
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Align
panel help us to arrange the object with respect
to other objects in the stage. We have an option
to arrange the objects according to the stage
settings. The Align panel enables you to align
selected objects along the horizontal or vertical
axis. You can align objects vertically along the
right edge, center, or left edge of the selected
objects, or horizontally along the top edge, center,
or bottom edge of the selected objects. The bounding
boxes enclosing each selected object determine
edges.
This
panel helps us to arrange the object to right,
left top and bottom. The space between the objects
can be altered using Distributive. Comparing to
the width & height of the largest object in
the stage can increase the width and height of
the objects. When the to stage button is selected,
then each and every option act according to the
stage settings.
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Trace
Bitmap option help us to convert a bitmap to vector
graphic, which has discrete area of colors.
In
the trace bitmap palette, Color threshold help
us to compare the RGB value of the two nearest
pixels. If we increase the threshold, we are reducing
the colors. Minimum area is used to consider the
number of pixels. Curve fit help us to make the
outline smoother. Corner threshold help us to
maintain the sharp edges of the picture.
Its better to make the vector graphic to look
similar to the original image, give these values
and test the file.
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Color
Threshold: 10 |
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Minimum
Area: 1 pixel |
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Curve
Fit: Pixels |
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Corner
Threshold: Many Corners |
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Regards,
All accompanying logos, brands and product
names are trademarks of their respective companies.
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